VR As The Tool Not The Medium

Inside Film Article

My most recent article for Inside Film explores the increasing use of, and creative potential of Virtual Reality and Game Engine technology across pre-visualisation, action production workflows and/or post-production.

While virtual reality (VR) as a story-telling entertainment medium is still finding its voice and audience – an increasing number of film projects are utilising VR  as a vital tool in the rapidly growing field of virtual production (VP). Once a production process only utilised through blockbuster budgets, real time/game engine technology – a key driver for interactive and virtual reality experience– is levelling the playing field and making VP accessible and increasingly widespread.

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Co_Lab_Create

J’aimee:

I’ve been working with the Byron Bay Film Festival for over a decade, taking the helm in 2008. The festival has evolved so much over the years – we’ve got luxury cars and the attention of A-Listers… We provide a platform for important films, issues and the work of established filmmakers while kickstarting and supporting emerging filmmakers from Australia and around the world. And we’ve been introducing Filmmakers to VR since we got our DK1 kit over 4 years ago.

Continue reading “Co_Lab_Create”